My Educational Journey

DigiPen Institute of Technology

DigiPen Institute of Technology

Singapore Institute of Technology

Singapore Institute of Technology

Bachelor of Science in Computer Science in Real-Time Interactive Simulation

Oct 2022 - Apr 2026
Current
Ngee Ann Polytechnic

Ngee Ann Polytechnic

Polytechnic Diploma in Electronic & Computer Engineering

Apr 2017 - May 2020

Work Experience

Seagate Technology

Seagate Technology

Software Development Intern

May 2025 - Apr 2026
Current
  • Developed a C .NET Vertically Integrated Quality System web application for parameter management
  • Created an accompanying Java backend data exporter for the system which ran on 15 minute schedule
  • Created and manipulated Oracle SQL tables to work with the Vertically Integrated Quality System
C# .NET Java Oracle SQL
ST Engineering

ST Engineering

Product Test Intern / Assistant Engineer

Sep 2019 - May 2020
  • Developed automated test scripts for the ST Electronics SuperneT2 Air Traffic Control communication system, enhancing efficiency by 15%
  • Facilitated the deployment of new releases of the SuperneT2 Air Traffic Control communication system to in-house customer machines, enhancing system performance and user efficiency
  • Coached and guided incoming interns, ensuring a smooth transition of roles and responsibilities

Projects

Exodus II

Graphics Programmer

Sep 2024 - Apr 2025

Co-developed Exodus II, a retro, first-person shooter developed on our own custom developed 3D game engine

  • Led a team of 5 to develop a fully featured rendering engine with OpenGL for the game engine
  • Created the rendering pipeline to transform assets such as .fbx files to tailor made resources adapted for 3d rendering on screen
OpenGL C++ Custom 3D Game Engine

Exodus

Project Manager, Graphics Programmer

Sep 2023 - Apr 2024

Co-developed Exodus, a top-down shooter developed on our own custom developed 2D game engine

  • Designed and optimized the OpenGL-based rendering pipeline, reducing frame times by 30%
  • Implemented in-game lighting and graphical effects using C++ (engine) and C# (scripting)
OpenGL C++ C# Custom 2D Game Engine

The Deliverables

Game Developer

Aug 2022 - Dec 2022

Co-developed The Deliverables, a top-down shooter game embodying the unforgiving nature of schools projects

  • Designed and implemented 5 unique weapons for enemies, enhancing gameplay diversity and user engagement by 15% based on player feedback
  • All code was written in the C programming language
C

Skills & Technologies

Programming Languages

C++ C C# Python Java SQL Kotlin Assembly CUDA LATEX

Tools & Libraries

OpenGL Visual Studio 2022 Nvidia Nsight Nvidia Compute Android Studio Git GitHub

CS Fundamentals

Data Structures Operating System Fundamentals Computer Networks Algorithm Analysis Collision Detection Pathfinding Algorithms

Soft Skills

Team Leadership Project Planning Communication
Ee Loong Low